Interface was designed to engage UF instructors in demonstrations, discussion, and peer networking focused on improving teaching and learning by deploying innovative pedagogy using new and emerging technologies.
Spring 2016 Interface: Tips, Tools, and Timesavers
Lessons learned by instructors combining active learning with technology
The Spring 2016 Interface will be an interactive event highlighting low- and high-technology learning tools. Faculty presenters will share experiences and time-saving tips from their use of technology in teaching to support active learning methods. Try out the tools others have used to transform the teaching and learning experience. Be inspired by your colleagues from different disciplines across campus!
- April 21, 2016
- 9:00 a.m. to 3:15 p.m.
- Harrell Medical Education Building: North Learning Studio
- Register before April 18! (Event is now full, you can request to be added to the waiting list)
- Drawings to win an iPad mini (must be present to win)
- Earn an extra chance to win an iPad by bringing a colleague!
- 2016 Interface Agenda
- 2016 "Dance Card" listing of faculty presenters
“Learning is not a spectator sport. Students do not learn much just by sitting in class listening to teachers, memorizing prepackaged assignments, and spitting out answers."
--Chickering, Gamson, & Poulsen, 1987
Faculty Breakout Sessions Preview:
- Andrew Wolpert and Laura Dedenbach use Adobe Slate to help students communicate their common experiences.
- Eric Olson and Adam Munson create engaging online discussions in a large enrollment course with YellowDig.
- Jocelyn Widmer creates a virtual community within Canvas.
- Dorothy McCawley integrates oral communication with GoReact.
- Brantlee Spakes Richter shares student learning through research with data simulation and graph tools within Canvas.
- Shirley Baker demonstrates student engagement through VoiceThread, TodaysMeet, and Canvas Discussions.
- Sarah Bleakney uses Flickr's totally free Photostream to engage students.
- Monika Oli will share the logistics and management of student research projects.
- Eisa Alnashmi shares practical how-tos for creating mobile video.
- Aditi Mukherjee explains how she uses a free online tool for in-class quizzes and polls.
- Gail Kauwell and Nicole Gerlach demonstrate in-class engagement through classroom response using i>Clicker and Learning Catalytics.
- Bernard Hauser share strategies for in-class quizzing (no video available).
- Thomas Knight uses Catchbox to create dynamic lectures (no video available).
- Nancy Dana provides how-tos for effective group work (no video available).
Cardullo, V. M., Wilson, N. S., & Zygouris-Coe, V. I. (2015). Enhanced Student Engagement through Active Learning and Emerging Technologies. Handbook of Research on Educational Technology Integration and Active Learning, 1.
Chickering, A. W., Gamson, Z. F., & Poulsen, S. J. (1987). Seven principles for good practice in undergraduate education.
Fink, L. D. (2013). Creating significant learning experiences: An integrated approach to designing college courses. John Wiley & Sons.
Freeman, S., Eddy, S. L., McDonough, M., Smith, M. K., Okoroafor, N., Jordt, H., & Wenderoth, M. P. (2014). Active learning increases student performance in science, engineering, and mathematics.
Proceedings of the National Academy of Sciences, 111(23), 8410-8415. Hackathorna, J., Solomonb, E. D., Blankmeyerb, K. L., Tennialb, R. E., & Garczynskib, A. M. (2011). The Journal of Effective Teaching. JET, 40.
Peck, A. C., Ali, R. S., Levine, M. E., & Matchock, R. L. (2006). Introductory psychology topics and student performance: Where’s the challenge? Teaching of Psychology, 33(3), 167–170.
Yoder, J. D., & Hochevar, C. M. (2005). Encouraging active learning can improve students’ performance on examinations. Teaching of Psychology, 32(2), 91–95.